Jhosep Chevarria Capacoila
Environment Artist / Level Designer
More of my Art here:
I’m a game artist that always had a passion for video games.
With 9 years of experience in the industry, my objectives are to get the most beautiful and detailed graphics and environments in video games.
I've been building my skills for years, learning all of the industry standards. I love to learn and improve my skills every day.
Please take a look at my ArtStation (with a big collection of my work)
-3DS Max Studio
-APEX PhysX Lab
-iClone Unreal Live Link
Instituto Hipolito Unanue
Profesional Técnico en Computacion e Informatica
-Design information systems.
-Manage database systems.
-Manage and deploy applications for the Internet.
-Organize the different processes of human activity, through the systematization of information.
-Execute and monitor the activities of the information centers of the organizations.
-Develop and manage web solutions and services.
-Consulting and auditing services in the area of Systems Engineering.
-Integrate IT projects.
Efficient 3D Modeling2D Texture CreationVisual Story TellingTime ManagementSociable PersonalityWork creatively with an online teamPassion for games
Interview, Recreating Uncharted 4 in UE4, Madagascar Scene Made With Unreal Engine 4 - https://80.lv/articles/jhosep-chevarria-recreating (The idea to create an inspired Madagascar scene comes with the question, “How would it look in Unreal Engine 4?”… Interview with Kirill Tokarev)
Interview, How to Paint like Bob Ross in UE4?, ‘Mountain Splendor’ in Unreal Engine 4 - https://80.lv/articles/how-to-paint-like-bob-ross-in-ue4/ (My new scene inspired by a famous painting Bob Ross. Interview with Kirill Tokarev)
Interview, Preparing Natural Scenes for VR, Interview with 80 Level - https://80.lv/articles/preparing-natural-scenes-for-vr/ (Topics covered in the interview: -Build a colorful scene with a spring theme -Full of flowers and life -Maintain the performance, it could be converted for VR)
Environment ArtLevel DesignConcept ArtPhotographyArt DirectionMusic ComposerVFX ArtistUI DesignerProgrammerLighting Art
Geeks n NinjasBloodshed GamesFahad AldaferiIndyte GamesUE4 Founders ClubInvulse
Head of 3D and VR
February 2018 – Present • United Kingdom
VRCO is at the forefront of AirVolution, designing the world’s finest electrical personal aircraft which can vertically take off and land. Based at Infinity Park Derby, adjacent to the world civil aviation headquarters of Rolls-Royce, designing and prototyping in a city recognized as the UK capital of innovation and where the jet engine was developed.
Environment Artist and Level Designer for a VR experience
Trabajo como Game artist en experiencia VR turística.
Unreal Engine 4 Founder
Member of Beta Testers and Artists of Unreal Engine 4 Founders Club.
We improve the experience and stability of Unreal Engine 4 (bug fixes, making a stable engine for the public)
Project: Arms of Redemption
Project Storm: AQP City is an open world game powered by Unreal engine 4 which combines the features of several video games such as Red Dead Redemption, NFS and GTA.
Concept Artist/Environment Artist
Design and creation of scenes (PC, mobile devices) to Unreal Engine 4 Marketplace with a short time limit.
Geeks n' Ninjas
My work as Level Designer, Environments Artist, VFX Artist
Name of the project: The Light Brigade (PC, VR)
Creation of a complete island for the game Dino Generation
My work as Level Designer, Modeler, Environment Artist and VFX Artist.